![]() Row Formation so turn this off if you want to use those settings instead.įormula for X: Formula used for X screen positionįormula for Y: Formula used for Y screen position Position Actors: Position actor sprites on the screen using the formulaīelow? This overrides the formula used in Yanfly's Battle Engine Core and Plugin parameters can be changed to customize your battle's appearance. There are Plugin Parameters that you may configure for this plugin. Screen's resolution, please use Yanfly's Core Engine plugin: I recommend aġ6:9 screen ratio of roughly 1280x720 size. This plugin best works in a game with a higher resolution. You do not have this plugin, go here to download it: Battle Engine Core. Lag produced by the battle system and to calculate the window positions. This plugin requires YEP Battle Engine Core because it uses a lot ofįunctions from the Battle Engine Core to optimize and reduce the amount of This is the FPS with the UI plugin at turn start This is the FPS without the UI plugin at turn start ![]() This pluginĬhanges the times needed to update the status window and only when it needs This causes the game's FPS to drop a lot. Lot of lag and uses too many resources by constantly redrawing the status Without this plugin, RPG Maker MV's battle system produces a The status menu is also reworked to reduce the amount of lag produced by the To let the player focus their attention to the center of the screen instead The menus are placed towards the player's party This is a RPG Maker MV plugin that changes the UI of the battle system to Place the following plugins above this plugin located in the Plugin Manager. The following plugins are required in order to use this plugin. This plugin is a part of the OctoPack Battler plugin series!
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